Questions from 1/6/98 to 1/16/98 1. I was reading some of your tips on how to improve scenarios, and one of them was of course that things like profanity were not really acceptable. In one of my towns there is a man who is very angry with the Nephilim. I wanted his dialouge to include "Those damn cats". Excellent question. If you'll look in the Scenario Details window, you will see that you can set your scenario's rating (G, PG, etc.). Use this feature! If you want to make a scenario with more adult language and themes, go for it. Softer language ("damn", "ass", etc.) is not terrible objectionable, and would not hurt one's chances in the scenario design contest. Stronger language (the f-word, etc.) is a different story. A lot of users find very strong language quite bothersome, especially considering the relative youth of many Exile fans and the fact that many parents play the game with their children. So "damn" is pretty safe, though I'd probably rate the scenario PG just to play it safe. More than that? Use your judgement and common sense. 2. I have a small scenerio(1x1 outdoor, 4 towns)that is shopping center for items you wish to have. Don't forget to throw in a few things to fight. :-) 3. To E-Mail it you say to use Stuffit Deluexe. I use Zip. Is this okay? How I exactly send in my scenerio? The instructions seem to make no sense. You can E-mail a scenario file to us. You make the file an attachment to the E-mail message. How you do this depends on your E-mail program. You can also send it by anonymous ftp to ftp.spidweb.com/incoming. You may need to learn how to use ftp. Finally, you can mail it on disk to PO Box 85659, Seattle, WA 98145. Sending files zipped up or compressed using compact pro is OK. 4. I'm also having problems with a special item. I have my character pick it up, but the game says error out of reach. What does this mean? A special item must have a number from 0 to 49. You're trying to give a special item with a number outside this range. 5. I was wondering whether it was at all possible to implement a soul crystal in BoE. If not, how could you still make use of the Capture Soul and Simularcum spells. They are a wonderful Exile feature I wouldn't want to miss. The intention was that Capture Soul and Simulacrum would now be free (though a bug has made this difficult). There's no way to restrict use of these two spells in the scenarios. 6. Mr. Vogel, BofE gives us the right to make adventures aimed at high-level characters. However, I don't see a way for players to make a high-level party without going through a couple other adventures first. Yes, they could use the character editor, but that encourages cheating. Is there a way to let players make a party with more than 60 character points apiece to start with? Nope ... this involves changing the code itself, which only I can do. After going through the 3 BoE scenarios, players will be pretty powerful. And if they aren't, is using the character editor really such an awful thing? Go ahead and make your scenario whatever level you want. 7. Whenever I create a generic lever in the scenario I am making, strange things happen when it is flipped while playing. The first time I flip it, it turns the lever terrain into a brazier. The next time it becomes a cave floor, and remains a cave floor. This is a bug in the default scenario. Go into editing terrain. Edit the levers, and change the Transform To field to the number of the other lever graphic. 8. Also, I recently received the registered version of the game, and I would like to know if I'll receive registered updates of the game if any are made. Patches will be placed on the web site when available. 9. How do you make a special encounter take away a special item the group has, like in Exile III when you bring the flower to the dryad? Can't say this often enough. Read the section in the appendix on the various sorts of special nodes available. Sure enough, there's a One-Shot Special node swhich can give or take away special items. 10. How do you make moving walls, like the ones in Exile 3? You can't.